AoeStats
← SfL13

Arabia

507276464Analyzed
1v1 RM · 13d ago on Sep 17, 2026· 33m 8s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
946
+15
🇿🇦 Japanese · South Africa
915
-15

Win probability

SfL13's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 647,844 analysed 1v1 players on Arabia.
SfL13 B
Feudal Age 13:36 vs 9:49
btm 2%
Castle Age 17:21 vs 21:49
top 7%
Imperial Age 32:57 vs 38:59
top 6%
eAPM 35 vs 39
btm 42%
First military 18:02 vs 10:33
btm 8%
▼ Slow Feudal Age at 13:36 — slower than 98% of analysed players on Arabia
▲ Fast Castle Age at 17:21 — faster than 93% of analysed players on Arabia
▲ Fast Imperial Age at 32:57 — faster than 94% of analysed players on Arabia
▼ First military only at 18:02 (Skirmisher) — later than 92% of analysed players on Arabia
▲ Town centers almost never idle — 1s across the first 17:21
pisse.sur-GiveUpYouWillDie C
Feudal Age 11:15 vs 9:49
btm 16%
Castle Age 15:05 vs 21:49
top 2%
Imperial Age — vs 38:59
btm 0%
eAPM 17 vs 39
btm 8%
First military 17:24 vs 10:33
btm 10%
▼ Slow Feudal Age at 11:15 — slower than 84% of analysed players on Arabia
▲ Fast Castle Age at 15:05 — faster than 98% of analysed players on Arabia
▼ Low eAPM (17) — busier hands win idle time back
▼ First military only at 17:24 (Longbowman) — later than 90% of analysed players on Arabia
▲ Town centers almost never idle — 1s across the first 15:05
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