Arena
505695317Analyzed2v2 RM
·
20d ago on Sep 10, 2026·
67m 27s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 526,368 analysed team-game players on Arena.
Bot LarryS
B
Feudal Age
11:24
vs 10:55
btm 31%
Castle Age
16:49
vs 16:03
btm 39%
Imperial Age
32:59
vs 32:17
btm 44%
eAPM
41
vs 27
top 17%
First military
19:08
vs 18:52
btm 48%
▲
High eAPM (41) — top quarter of analysed players
▲
Town centers almost never idle — 19s across the first 16:49
Dorian
D
Feudal Age
12:31
vs 10:55
btm 10%
Castle Age
38:36
vs 16:03
btm 0%
Imperial Age
—
vs 32:17
btm 0%
eAPM
18
vs 27
btm 22%
First military
27:54
vs 18:52
btm 10%
▼
Slow Feudal Age at 12:31 — slower than 90% of analysed players on Arena
▼
Slow Castle Age at 38:36 — slower than 100% of analysed players on Arena
▼
Low eAPM (18) — busier hands win idle time back
▼
First military only at 27:54 (Militia) — later than 90% of analysed players on Arena
▼
Town centers idle 3:19 of the first 25:20 — keep villagers queued
Frere__Jaques
B
Feudal Age
10:35
vs 10:55
top 34%
Castle Age
15:20
vs 16:03
top 36%
Imperial Age
44:55
vs 32:17
btm 3%
eAPM
27
vs 27
top 50%
First military
22:41
vs 18:52
btm 27%
▼
Slow Imperial Age at 44:55 — slower than 97% of analysed players on Arena
▼
Loom after the Feudal click (8:55) — usually safest before it
▲
Town centers almost never idle — 0s across the first 15:20
huko2019
C
Feudal Age
12:03
vs 10:55
btm 16%
Castle Age
17:41
vs 16:03
btm 31%
Imperial Age
24:09
vs 32:17
top 2%
eAPM
16
vs 27
btm 16%
First military
24:21
vs 18:52
btm 21%
▼
Slow Feudal Age at 12:03 — slower than 84% of analysed players on Arena
▲
Fast Imperial Age at 24:09 — faster than 98% of analysed players on Arena
▼
Low eAPM (16) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▲
Town centers almost never idle — 27s across the first 17:41