AoeStats
← Hugh Jass

Black Forest

510423341Analyzed
4v4 RM · 1d ago on Sep 30, 2026· 55m 32s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇦 Bohemians · Canada
722
+9
🇲🇽 Turks · Mexico
687
+11
🇨🇱 Britons · Chile
460
+20
🇧🇷 Chinese · Brazil
424
+21
🇨🇴 Persians · Colombia
607
-17
🇲🇽 Romans · Mexico
566
-16
🇧🇷 Teutons · Brazil
565
-16
🇺🇸 Saxons · United States
475
-12
Player eAPM Actions Feudal Castle Imperial Opening
17 937 15:34 24:40 39:53 ⚔ Drush into Skirms
15 812 17:07 24:46 37:17 ⛏ Fast Castle
15 820 12:26 30:10 37:17 ⛏ Fast Castle
12 657 15:05 21:59 40:01 ⛏ Fast Castle
11 634 13:55 21:58 41:08 ⛏ Fast Castle
11 611 11:45 20:01 30:32 ⛏ Fast Castle
8 465 14:28 28:17 51:10 ⚔ Towers into Skirms
1 58 — — —

Resources

Player Food Wood Gold Stone Spent Collected
27,720 25,005 18,650 2,125 73,500 99,275
17,060 28,344 14,960 1,770 62,134 80,323
20,735 13,013 11,070 3,500 48,318 54,533
17,545 13,485 10,395 2,305 43,730 45,949
16,165 14,022 10,535 1,905 42,627 55,954
13,955 13,386 6,010 2,935 36,286 39,245
13,755 11,816 7,880 2,550 36,001 36,907
0 108 0 0 108 104
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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