AoeStats
← 梦庄周

Black Forest

510250839Analyzed
4v4 RM · 21h ago on Sep 30, 2026· 76m 47s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Teutons · Taiwan
1179
+15
🇮🇳 Italians · India
1173
+15
🇨🇳 Lithuanians · China
1138
+17
🇲🇽 Britons · Mexico
1130
+18
🇹🇼 Saxons · Taiwan
1173
-17
🇨🇳 Bohemians · China
1170
-17
🇦🇺 Slavs · Australia
1154
-16
🇨🇳 Byzantines · China
1123
-15
Player eAPM Actions Feudal Castle Imperial Opening
58 4,424 12:50 19:39 40:54 ⚔ FC into Archers
41 3,132 11:38 17:34 33:00 ⛏ Fast Castle
33 2,516 12:28 17:35 34:57 ⛏ Fast Castle
31 2,401 11:36 15:26 30:09 ⛏ Fast Castle
27 2,092 10:49 17:07 31:31 ⛏ Fast Castle
23 1,755 11:18 16:07 29:13 ⛏ Fast Castle
23 1,794 12:49 25:36 35:10 ⛏ Fast Castle
21 1,596 9:54 15:33 32:20 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
57,590 85,965 54,315 4,200 202,070 225,867
65,835 39,195 40,860 10,130 156,020 167,228
66,685 31,240 53,380 3,050 154,355 190,012
55,715 36,148 23,680 2,015 117,558 136,190
43,620 42,459 20,785 2,955 109,819 130,026
31,020 40,424 20,345 4,900 96,689 104,816
31,795 32,590 27,745 4,510 96,640 117,291
19,150 24,148 12,200 2,505 58,003 75,299
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.