AoeStats
← 0Atlas0

Arena

509389089Analyzed
4v4 RM · 5d ago on Sep 26, 2026· 39m 50s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Franks · Spain
1165
+14
🇹🇼 Slavs · Taiwan
1154
+14
🇮🇹 Turks · Italy
1088
+17
🇨🇳 Byzantines · China
1069
+18
🇺🇸 Varangians · United States
1135
-17
🇦🇷 Saracens · Argentina
1120
-16
🇨🇦 Mongols · Canada
1103
-15
🇰🇬 Byzantines · Kyrgyzstan
1094
-15
Player eAPM Actions Feudal Castle Imperial Opening
34 1,373 10:44 15:22 30:07 ⛏ Fast Castle
34 1,364 10:15 16:17 27:59 ⛏ Fast Castle
32 1,255 10:50 16:21 34:14 ⛏ Fast Castle
32 1,280 10:52 14:44 28:47 ⛏ Fast Castle
30 1,198 9:49 16:02 31:28 ⛏ Fast Castle
28 1,132 10:41 15:00 30:59 ⛏ Fast Castle
22 874 11:19 15:21 29:56 ⛏ Fast Castle
22 859 10:41 15:41 30:08 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
24,725 17,115 9,870 1,760 53,470 54,909
21,140 17,950 9,985 1,650 50,725 53,462
20,995 12,795 7,820 1,600 43,210 48,408
21,320 8,895 9,190 3,030 42,435 43,826
21,785 12,415 5,995 950 41,145 56,177
16,810 12,865 7,890 3,010 40,575 45,591
10,900 12,080 10,130 1,500 34,610 37,613
16,520 8,675 5,315 2,250 32,760 41,316
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.