AoeStats
← ChristopheG1970.Fr

Arena

510754179Analyzed
4v4 RM · 12h ago on Oct 2, 2026· 85m 5s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇧 Spanish · United Kingdom
887
+15
🇩🇪 Bohemians · Germany
882
+15
🇫🇷 Mongols · France
845
+17
🇫🇷 Italians · France
810
+18
🇿🇦 Danes · South Africa
921
-18
🇿🇦 Huns · South Africa
868
-17
🇿🇦 Cumans · South Africa
852
-16
🇿🇦 Huns · South Africa
796
-14
Player eAPM Actions Feudal Castle Imperial Opening
42 3,556 11:25 15:34 35:20 ⛏ Fast Castle
32 2,719 11:00 17:13 31:42 ⛏ Fast Castle
31 2,627 12:31 18:07 48:05 ⛏ Fast Castle
29 2,471 11:29 27:11 62:42
29 2,453 11:58 16:46 32:27 ⛏ Fast Castle
19 1,575 12:58 17:52 39:14 ⛏ Fast Castle
15 1,234 12:07 16:49 32:30 ⛏ Fast Castle
10 893 13:29 20:30 36:55 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
39,625 23,800 30,055 3,745 97,225 139,689
27,655 38,300 21,000 3,055 90,010 89,926
33,770 25,112 15,705 4,425 79,012 89,357
32,315 18,908 14,180 5,500 70,903 73,479
28,820 26,906 4,155 1,600 61,481 69,900
16,435 22,730 16,395 4,850 60,410 168,765
9,300 24,255 15,565 5,605 54,725 104,607
11,800 10,320 5,965 2,795 30,880 41,914
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.