AoeStats
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Lombardia

510174135Analyzed
4v4 RM · 2d ago on Sep 29, 2026· 85m 12s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Mongols · France
1216
+15
🇦🇷 Spanish · Argentina
1118
+19
🇩🇪 Byzantines · Germany
1091
+21
🇩🇪 Romans · Germany
1091
+20
🇮🇹 Italians · Italy
1213
-20
🇦🇹 Vietnamese · Austria
1213
-20
🇦🇷 Franks · Argentina
1175
-18
🇲🇽 Saxons · Mexico
1154
-17
Player eAPM Actions Feudal Castle Imperial Opening
73 6,233 10:12 20:44 36:20 ⚔ Scout Rush
44 3,746 12:07 18:01 34:28 ⛏ Fast Castle
43 3,690 12:05 26:10 39:34
39 3,320 11:49 18:01 35:47 ⛏ Fast Castle
35 2,956 9:42 21:23 39:32 ⚔ Scout Rush
28 2,403 11:32 15:12 34:02 ⚔ Scouts FC
25 2,115 10:10 24:23 34:29 ⚔ Archer Rush
19 1,632 11:12 16:14 35:11 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
62,790 46,182 39,215 7,275 155,462 173,268
35,745 57,566 28,200 5,085 126,596 140,983
55,690 29,425 24,440 4,080 113,635 127,293
45,160 36,388 25,705 4,450 111,703 119,329
45,185 29,060 25,015 4,070 103,330 125,502
43,685 29,784 24,155 4,115 101,739 106,003
42,200 15,850 28,410 2,365 88,825 126,043
22,615 21,772 11,095 2,735 58,217 61,079
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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