Arena
509797565Analyzed3v3 RM
·
4d ago on Sep 28, 2026·
20m 45s·
6 players
Game mode
Random Map
Map size
Normal (6 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 548,628 analysed team-game players on Arena.
Strive4Richs601
D
Feudal Age
13:15
vs 10:55
btm 5%
Castle Age
20:01
vs 16:03
btm 17%
Imperial Age
—
vs 32:17
btm 0%
eAPM
14
vs 27
btm 11%
First military
19:04
vs 18:52
btm 48%
▼
Slow Feudal Age at 13:15 — slower than 95% of analysed players on Arena
▼
Slow Castle Age at 20:01 — slower than 83% of analysed players on Arena
▼
Low eAPM (14) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▲
Town centers almost never idle — 36s across the first 20:01
baseballjoker08
C
Feudal Age
11:22
vs 10:55
btm 32%
Castle Age
—
vs 16:03
btm 0%
Imperial Age
—
vs 32:17
btm 0%
eAPM
23
vs 27
btm 37%
First military
11:26
vs 18:52
top 3%
▲
Early military at 11:26 (Militia) — earlier than 97% of analysed players on Arena
BOANERGES
D
Feudal Age
11:02
vs 10:55
btm 45%
Castle Age
17:52
vs 16:03
btm 29%
Imperial Age
—
vs 32:17
btm 0%
eAPM
15
vs 27
btm 12%
First military
19:22
vs 18:52
btm 46%
▼
Low eAPM (15) — busier hands win idle time back
▲
Town centers almost never idle — 1s across the first 17:52
Martinsaurio
C
Feudal Age
10:49
vs 10:55
top 45%
Castle Age
16:08
vs 16:03
btm 48%
Imperial Age
—
vs 32:17
btm 0%
eAPM
15
vs 27
btm 12%
First military
15:28
vs 18:52
top 18%
▼
Low eAPM (15) — busier hands win idle time back
▲
Early military at 15:28 (Scout Cavalry) — earlier than 82% of analysed players on Arena
▲
Town centers almost never idle — 28s across the first 16:08
Facubbko
D
Feudal Age
11:32
vs 10:55
btm 27%
Castle Age
—
vs 16:03
btm 0%
Imperial Age
—
vs 32:17
btm 0%
eAPM
14
vs 27
btm 11%
First military
13:43
vs 18:52
top 9%
▼
Low eAPM (14) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▲
Early military at 13:43 (Battering Ram) — earlier than 91% of analysed players on Arena
▼
Town centers idle 5:40 of the first 20:45 — keep villagers queued
Johnnythef6727
D
Feudal Age
11:28
vs 10:55
btm 29%
Castle Age
—
vs 16:03
btm 0%
Imperial Age
—
vs 32:17
btm 0%
eAPM
17
vs 27
btm 19%
First military
13:46
vs 18:52
top 9%
▼
Low eAPM (17) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▲
Early military at 13:46 (Serjeant) — earlier than 91% of analysed players on Arena