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Arena

509007799Analyzed
4v4 RM · 7d ago on Sep 25, 2026· 40m 6s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Lithuanians · Argentina
1313
+15
🇵🇪 Cumans · Peru
1287
+16
🇨🇦 Romans · Canada
1263
+17
🇵🇪 Italians · Peru
1230
+19
🇨🇦 Bulgarians · Canada
1316
-18
🇯🇵 Saxons · Japan
1306
-17
🇨🇳 Mongols · China
1282
-16
🇺🇸 Franks · United States
1275
-16
Player eAPM Actions Feudal Castle Imperial Opening
39 1,579 10:28 25:48 37:01 ⚔ Archer Rush
34 1,355 10:56 15:20 38:38 ⛏ Fast Castle
34 1,358 11:19 16:12 — ⛏ Fast Castle
31 1,261 10:16 14:01 37:01 ⛏ Fast Castle
28 1,135 11:36 15:27 — ⛏ Fast Castle
26 1,041 9:44 25:23 — ⛏ Fast Castle
23 923 11:04 15:11 — ⛏ Fast Castle
22 864 11:10 15:31 34:54 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
17,005 8,975 8,670 2,150 36,800 44,697
14,175 9,640 5,870 850 30,535 37,900
13,545 10,030 4,085 850 28,510 32,657
11,210 9,660 5,025 910 26,805 27,926
10,990 10,010 3,165 2,180 26,345 28,959
11,075 8,410 1,650 1,935 23,070 27,790
9,195 8,121 2,660 850 20,826 26,642
8,915 8,935 1,585 400 19,835 22,970
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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