Arabia
510329393Analyzed1v1 RM
·
1d ago on Sep 30, 2026·
67m 8s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
LupusLobo's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 646,562 analysed 1v1 players on Arabia.
LupusLobo
C
Feudal Age
8:47
vs 9:49
top 9%
Castle Age
25:29
vs 21:49
btm 12%
Imperial Age
48:09
vs 38:58
btm 6%
eAPM
49
vs 38
top 30%
First military
8:06
vs 10:33
top 12%
▲
Fast Feudal Age at 8:47 — faster than 91% of analysed players on Arabia
▼
Slow Castle Age at 25:29 — slower than 88% of analysed players on Arabia
▼
Slow Imperial Age at 48:09 — slower than 94% of analysed players on Arabia
▲
Early military at 8:06 (Militia) — earlier than 88% of analysed players on Arabia
▲
Town centers almost never idle — 0s across the first 25:29
tm235629
C
Feudal Age
9:08
vs 9:49
top 22%
Castle Age
26:37
vs 21:49
btm 7%
Imperial Age
52:43
vs 38:58
btm 2%
eAPM
44
vs 38
top 39%
First military
8:01
vs 10:33
top 11%
▲
Fast Feudal Age at 9:08 — faster than 78% of analysed players on Arabia
▼
Slow Castle Age at 26:37 — slower than 93% of analysed players on Arabia
▼
Slow Imperial Age at 52:43 — slower than 98% of analysed players on Arabia
▲
Early military at 8:01 (Militia) — earlier than 89% of analysed players on Arabia
▲
Town centers almost never idle — 0s across the first 26:37