AoeStats
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Arena

509595458Analyzed
4v4 RM · 3d ago on Sep 27, 2026· 39m 51s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Byzantines · China
1169
+12
🇯🇵 Turks · Japan
1066
+17
🇨🇳 Hindustanis · China
1018
+18
🇨🇳 Portuguese · China
1018
+19
🇹🇷 Magyars · Türkiye
1119
-18
🇹🇷 Varangians · Türkiye
1082
-17
🇹🇷 Teutons · Türkiye
1074
-16
🇹🇷 Franks · Türkiye
1047
-15
Player eAPM Actions Feudal Castle Imperial Opening
40 1,593 11:14 15:03 29:12 ⛏ Fast Castle
36 1,422 10:40 14:32 29:43 ⛏ Fast Castle
31 1,217 10:54 14:56 30:47 ⛏ Fast Castle
26 1,024 12:17 16:18 30:25 ⛏ Fast Castle
26 1,018 10:26 16:48 28:46 ⛏ Fast Castle
24 950 10:43 15:26 33:34 ⛏ Fast Castle
22 876 11:59 16:59 31:10 ⛏ Fast Castle
14 563 11:09 16:56 32:31 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
25,610 14,535 13,320 2,700 56,165 65,512
18,425 18,775 15,705 1,660 54,565 58,245
20,925 13,315 9,790 1,500 45,530 51,108
18,975 14,515 7,740 2,000 43,230 49,989
17,040 16,375 7,720 1,635 42,770 46,069
16,200 13,220 7,700 1,700 38,820 48,338
16,665 12,150 6,260 1,505 36,580 41,544
16,385 9,920 5,310 2,800 34,415 43,368
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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