AoeStats
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Nomad

510578805Analyzed
4v4 RM · 1d ago on Oct 1, 2026· 62m 44s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Franks · France
932
+18
🇸🇪 Britons · Sweden
909
+19
🇪🇪 Vietnamese · Estonia
880
+20
🇨🇭 Varangians · Switzerland
848
+22
🇧🇪 Inca · Belgium
1027
-22
🇧🇪 Chinese · Belgium
1014
-21
🇬🇧 Britons · United Kingdom
967
-35
🇨🇳 Turks · China
901
-17
Player eAPM Actions Feudal Castle Imperial Opening
36 2,264 14:40 19:24 35:53 ⛏ Fish Boom FC
29 1,821 17:34 23:03 40:09 ⛏ Fish Boom FC
24 1,523 15:36 25:17 38:12 ⚔ Archer Rush
21 1,299 14:32 22:39 40:10 ⛏ Fish Boom FC
21 1,348 13:27 19:14 36:58 ⛏ Fish Boom FC
19 1,178 15:34 21:19 36:22 ⛏ Fish Boom FC
17 1,058 14:30 20:27 36:49 ⚔ FC into Archers
0 3 — — —

Resources

Player Food Wood Gold Stone Spent Collected
23,450 39,178 22,635 4,635 89,898 99,642
48,695 12,695 21,520 5,450 88,360 94,453
29,835 26,912 24,675 3,750 85,172 104,347
22,955 33,305 19,080 3,420 78,760 92,389
31,170 20,600 17,750 3,650 73,170 83,579
32,845 21,258 11,850 2,150 68,103 78,124
12,550 14,425 11,405 2,470 40,850 58,645
0 0 0 0 0 0
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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