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Black Forest

508797384Analyzed
4v4 RM · 7d ago on Sep 24, 2026· 56m 48s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Romans · Mexico
945
+8
🇲🇽 Burgundians · Mexico
936
+9
🇨🇴 Byzantines · Colombia
933
+9
🇺🇸 Bulgarians · United States
587
+21
🇵🇪 Sicilians · Peru
845
-15
🇦🇺 Varangians · Australia
797
-13
🇵🇪 Vikings · Peru
763
-12
🇲🇽 Khmer · Mexico
626
-7
Player eAPM Actions Feudal Castle Imperial Opening
46 2,613 16:29 28:45 43:03 ⚔ M@A into Archers
43 2,469 17:55 30:41 — ⛏ Fast Castle
28 1,613 12:21 39:53 — ⚔ Towers FC
25 1,418 14:54 26:09 37:35
24 1,378 17:39 23:59 37:13 ⛏ Fast Castle
17 987 12:27 37:45 43:51
17 986 13:50 28:32 47:35 ⚔ Drush
14 798 19:35 54:51 — ⚔ Scouts into Archers

Resources

Player Food Wood Gold Stone Spent Collected
28,445 18,157 15,080 2,250 63,932 75,202
16,590 34,105 10,115 1,525 62,335 65,652
33,155 16,084 9,825 2,830 61,894 71,130
19,475 22,276 12,115 2,965 56,831 76,308
24,420 11,307 9,580 4,530 49,837 67,644
12,285 5,770 3,560 2,850 24,465 29,587
7,205 4,443 930 205 12,783 17,997
3,435 1,966 490 4,010 9,901 10,023
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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