AoeStats
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Arena

509936801Analyzed
4v4 RM · 3d ago on Sep 28, 2026· 42m 2s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇴 Persians · Colombia
1226
+14
🇫🇷 Britons · France
1211
+14
🇺🇾 Turks · Uruguay
1206
+15
🇲🇽 Lithuanians · Mexico
1106
+19
🇨🇳 Slavs · China
1193
-16
🇨🇿 Armenians · Czechia
1179
-16
🇷🇺 Saxons · Russia
1164
-15
🇨🇳 Franks · China
1154
-15
Player eAPM Actions Feudal Castle Imperial Opening
44 1,850 10:15 15:24 30:23 ⛏ Fast Castle
41 1,711 11:03 15:07 30:00 ⛏ Fast Castle
34 1,421 11:16 14:56 29:16 ⛏ Fast Castle
31 1,289 11:50 15:22 32:51 ⛏ Fast Castle
24 1,000 10:15 14:38 26:50 ⛏ Fast Castle
23 953 9:11 15:10 24:40 ⛏ Fast Castle
16 658 11:00 17:10 34:52 ⚔ Archer Rush
16 690 10:25 14:45 35:45 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
27,745 20,415 16,550 3,550 68,260 76,203
28,755 11,290 20,945 1,900 62,890 64,945
20,410 24,545 8,720 2,595 56,270 64,511
25,625 17,590 5,885 950 50,050 55,758
15,950 18,040 11,560 2,900 48,450 61,122
18,620 11,250 10,170 3,450 43,490 49,707
11,210 10,191 6,300 820 28,521 40,005
11,210 7,270 3,000 950 22,430 28,840
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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