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Pilgrims

509658614Analyzed
4v4 RM · 4d ago on Sep 27, 2026· 39m 32s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Persians · Germany
1221
+16
🇩🇪 Spanish · Germany
1218
+16
🇫🇷 Poles · France
1216
+16
🇬🇧 Burgundians · United Kingdom
1210
+16
🇹🇼 Persians · Taiwan
1249
-17
🇹🇼 Danes · Taiwan
1233
-17
🇧🇷 Berbers · Brazil
1196
-15
🇸🇰 Dravidians · Slovakia
1189
-15
Player eAPM Actions Feudal Castle Imperial Opening
39 1,547 12:15 18:10 31:38 ⛏ Fish Boom FC
38 1,501 14:07 18:07 35:47 ⛏ Fish Boom FC
35 1,393 8:55 17:28 36:41 ⛏ Fish Boom into Galleys FC
23 896 12:14 20:25 37:06 ⛏ Fish Boom FC
23 902 11:02 15:18 34:59 ⛏ Fish Boom FC
20 806 12:19 16:25 35:01 ⛏ Fish Boom FC
19 741 11:56 18:00 38:57 ⛏ Fish Boom FC
18 725 11:22 18:04 32:29 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
17,975 10,107 11,560 1,075 40,717 45,483
15,255 12,394 6,355 2,550 36,554 42,347
11,375 12,330 5,325 2,250 31,280 34,702
10,705 12,160 4,515 850 28,230 32,874
10,335 9,535 4,585 1,100 25,555 31,039
8,660 10,545 3,645 1,105 23,955 28,057
9,690 8,485 3,285 1,610 23,070 30,496
7,225 5,505 3,870 1,600 18,200 21,034
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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