AoeStats
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African Clearing

510663293Analyzed
4v4 RM · 2d ago on Oct 2, 2026· 30m 57s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Mongols · Mexico
1278
+18
🇺🇸 Vietnamese · United States
1261
+18
🇮🇩 Burgundians · Indonesia
1228
+20
🇺🇸 Varangians · United States
1173
+22
🇺🇸 Persians · United States
1392
-23
🇨🇴 Khitans · Colombia
1362
-21
🇨🇴 Portuguese · Colombia
1264
-18
🇦🇷 Chinese · Argentina
1215
-16
Player eAPM Actions Feudal Castle Imperial Opening
56 1,721 15:32 25:12 — ⚔ Scout Rush
45 1,395 13:40 — — ⚔ Skirmisher Rush
28 868 25:01 28:57 — ⛏ Fast Castle
28 854 13:55 — — ⚔ Tower Rush
27 821 12:31 28:46 — ⚔ Archer Rush
24 751 13:51 23:03 — ⛏ Fast Castle
20 621 13:20 — — ⚔ Scouts into Towers
18 548 14:07 17:58 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
8,115 4,976 1,990 300 15,381 15,526
5,025 3,425 250 500 9,200 9,427
4,680 2,553 805 875 8,913 11,273
4,215 2,520 680 1,400 8,815 8,999
4,665 3,487 200 350 8,702 9,162
4,500 2,050 950 750 8,250 10,242
3,170 3,495 70 1,350 8,085 7,611
3,425 2,275 95 200 5,995 5,633
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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