AoeStats
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Black Forest

510879577Analyzed
4v4 RM · 18h ago on Oct 2, 2026· 62m 33s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Hindustanis · Brazil
1262
+12
🇧🇷 Sicilians · Brazil
1186
+15
🇧🇷 Khitans · Brazil
1177
+16
🇪🇸 Danes · Spain
1161
+16
🇨🇴 Khmer · Colombia
1236
-18
🇰🇷 Persians · South Korea
1208
-16
🇳🇿 Turks · New Zealand
1131
-13
🇧🇷 Byzantines · Brazil
1108
-12
Player eAPM Actions Feudal Castle Imperial Opening
44 2,777 10:58 15:27 31:36 ⛏ Fast Castle
43 2,705 10:48 17:02 37:37 ⛏ Fast Castle
42 2,602 10:36 14:35 32:33 ⛏ Fast Castle
42 2,619 11:12 16:05 30:19 ⛏ Fast Castle
27 1,665 13:12 18:56 37:16 ⛏ Fast Castle
27 1,692 9:34 16:09 34:07 ⛏ Fast Castle
26 1,606 10:27 15:32 35:28 ⛏ Fast Castle
13 797 10:32 17:02 32:04 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
55,095 20,325 20,235 5,645 101,300 123,870
30,605 22,258 20,880 4,595 78,338 106,244
33,640 22,401 17,265 1,765 75,071 88,597
32,470 24,438 13,125 440 70,473 74,688
K
22,670 31,034 13,135 3,430 70,269 80,135
16,530 23,262 19,060 2,415 61,267 74,685
16,135 18,693 11,530 1,485 47,843 58,597
18,555 14,872 10,100 1,655 45,182 93,807
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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