AoeStats
← 河北彩花

Arena

508811171Analyzed
4v4 RM · 9d ago on Sep 24, 2026· 41m 0s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇳🇿 Berbers · New Zealand
1193
+12
🇲🇴 Saxons · Macao SAR China
1175
+13
🇹🇼 Byzantines · Taiwan
1168
+13
🇭🇰 Khmer · Hong Kong SAR China
1128
+15
🇻🇪 Khmer · Venezuela
1146
-14
🇨🇱 Celts · Chile
1146
-15
🇺🇸 Slavs · United States
1131
-14
🇨🇱 Franks · Chile
1014
-10
Player eAPM Actions Feudal Castle Imperial Opening
54 2,203 10:43 15:21 33:44 ⛏ Fast Castle
47 1,943 9:43 15:39 31:43 ⛏ Fast Castle
43 1,745 9:54 15:03 — ⛏ Fast Castle
34 1,391 10:50 14:29 27:45 ⛏ Fast Castle
31 1,290 11:21 14:56 28:26 ⛏ Fast Castle
27 1,122 12:33 16:20 32:58 ⛏ Fast Castle
23 942 9:57 19:40 — ⛏ Fast Castle
12 511 10:53 16:28 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
39,145 10,600 18,955 1,150 69,850 73,906
24,500 10,975 12,745 1,600 49,820 53,191
16,085 20,075 5,165 1,050 42,375 50,517
14,275 13,695 8,005 3,650 39,625 58,850
15,745 13,025 3,965 1,345 34,080 37,387
16,660 11,785 4,710 300 33,455 36,589
10,130 9,780 3,900 2,150 25,960 30,987
7,185 6,015 1,840 290 15,330 16,241
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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