AoeStats
← web

Fortress

510011267Analyzed
4v4 RM · 2d ago on Sep 29, 2026· 77m 36s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Persians · Brazil
1471
+8
🇧🇷 Berbers · Brazil
1448
+8
🇧🇷 Khmer · Brazil
1295
+14
🇧🇷 Bohemians · Brazil
1280
+14
🇲🇽 Persians · Mexico
1314
-13
🇨🇳 Spanish · China
1270
-11
🇺🇸 Britons · United States
1258
-11
🇺🇸 Saxons · United States
1203
-9
Player eAPM Actions Feudal Castle Imperial Opening
64 4,997 8:04 11:50 30:46 ⛏ Fast Castle
52 4,059 7:15 10:54 29:18 ⛏ Fast Castle
49 3,838 7:39 11:11 28:43 ⛏ Fast Castle
44 3,399 8:00 11:10 26:22 ⛏ Fast Castle
42 3,237 7:29 11:06 27:26 ⛏ Fast Castle
31 2,368 8:12 11:50 27:30 ⛏ Fast Castle
27 2,076 8:26 11:59 26:34 ⛏ Fast Castle
23 1,791 7:28 12:06 27:34 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
118,370 53,870 39,385 4,790 216,415 219,264
66,465 58,340 23,605 2,325 150,735 172,364
60,735 52,435 28,510 6,165 147,845 166,573
55,185 62,495 26,145 2,500 146,325 155,772
54,170 54,025 21,935 5,745 135,875 146,756
70,630 32,435 22,540 800 126,405 144,104
45,725 35,240 23,825 5,050 109,840 149,251
29,530 39,405 15,780 1,410 86,125 89,071
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.