AoeStats
← Leonidas308284

Arena

510873393Analyzed
4v4 RM · 9h ago on Oct 2, 2026· 32m 10s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇿 Huns · Czechia
889
+15
🇫🇷 Vikings · France
885
+15
🇪🇸 Britons · Spain
873
+16
🇹🇷 Turks · Türkiye
857
+16
🇨🇱 Poles · Chile
929
-19
🇺🇸 Danes · United States
887
-16
🇲🇽 Persians · Mexico
838
-14
🇸🇬 Huns · Singapore
807
-13
Player eAPM Actions Feudal Castle Imperial Opening
43 1,395 11:55 15:47 32:03 ⛏ Fast Castle
35 1,130 10:45 16:43 — ⛏ Fast Castle
26 835 11:28 15:54 29:56 ⛏ Fast Castle
25 815 10:11 14:12 26:47 ⛏ Fast Castle
21 672 11:05 16:42 — ⛏ Fast Castle
19 614 11:26 15:48 — ⛏ Fast Castle
17 549 10:34 19:44 — ⛏ Fast Castle
15 472 9:10 20:11 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
15,575 10,970 4,525 1,050 32,120 34,536
10,165 10,960 4,090 950 26,165 27,886
9,470 7,640 2,930 650 20,690 23,959
10,375 5,855 2,725 850 19,805 25,217
8,425 4,275 2,650 1,600 16,950 24,516
8,640 5,705 1,610 810 16,765 18,307
6,630 7,150 1,765 900 16,445 21,728
7,400 5,790 1,050 1,600 15,840 20,007
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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