AoeStats
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Oasis

508636198Analyzed
4v4 RM · 9d ago on Sep 23, 2026· 34m 11s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Varangians · Germany
1335
+8
🇩🇪 Malians · Germany
1171
+13
🇦🇺 Khitans · Australia
1073
+17
🇷🇴 Khmer · Romania
1057
+18
🇨🇳 Inca · China
1253
-19
🇯🇵 Persians · Japan
1194
-17
🇻🇳 Muisca · Vietnam
1145
-15
🇨🇳 Magyars · China
858
-5
Player eAPM Actions Feudal Castle Imperial Opening
68 2,312 13:32 18:18 — ⛏ Fast Castle
46 1,580 9:24 24:34 — ⚔ Scout Rush
37 1,271 10:47 17:57 — ⛏ Fast Castle
34 1,157 12:02 24:06 —
34 1,176 18:04 22:47 — ⛏ Fast Castle
30 1,014 10:57 17:07 — ⛏ Fast Castle
28 970 9:57 25:24 — ⚔ Champi Rush
23 794 9:54 20:03 — ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
15,640 6,200 4,160 1,500 27,500 32,976
10,485 5,985 1,420 950 18,840 22,710
8,725 8,103 200 1,480 18,508 19,708
11,440 5,540 390 975 18,345 21,955
8,475 6,074 1,175 1,500 17,224 20,738
8,170 4,760 2,280 1,685 16,895 18,519
8,730 5,617 1,715 320 16,382 20,069
7,480 4,457 2,020 685 14,642 16,092
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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