MegaRandom
503882783Analyzed2v2 RM
·
28d ago on Sep 2, 2026·
52m 36s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 147,812 analysed team-game players on MegaRandom.
I AM ATOMIK
B
Feudal Age
10:31
vs 11:14
top 32%
Castle Age
21:49
vs 20:18
btm 36%
Imperial Age
36:55
vs 37:21
top 47%
eAPM
30
vs 28
top 44%
First military
16:57
vs 14:32
btm 35%
▼
Town centers idle 6:34 of the first 21:49 — keep villagers queued
Sir Jinco
B
Feudal Age
10:37
vs 11:14
top 34%
Castle Age
21:26
vs 20:18
btm 40%
Imperial Age
36:19
vs 37:21
top 42%
eAPM
17
vs 28
btm 22%
First military
7:12
vs 14:32
top 1%
▼
Low eAPM (17) — busier hands win idle time back
▼
Loom after the Feudal click (12:25) — usually safest before it
▲
Early military at 7:12 (Militia) — earlier than 99% of analysed players on MegaRandom
▼
Town centers idle 9:56 of the first 21:26 — keep villagers queued
Selis
D
Feudal Age
12:46
vs 11:14
btm 20%
Castle Age
27:59
vs 20:18
btm 5%
Imperial Age
49:10
vs 37:21
btm 5%
eAPM
36
vs 28
top 31%
First military
13:50
vs 14:32
top 45%
▼
Slow Feudal Age at 12:46 — slower than 80% of analysed players on MegaRandom
▼
Slow Castle Age at 27:59 — slower than 95% of analysed players on MegaRandom
▼
Slow Imperial Age at 49:10 — slower than 95% of analysed players on MegaRandom
▼
Loom after the Feudal click (12:31) — usually safest before it
▼
Town centers idle 4:59 of the first 27:59 — keep villagers queued
mixRemix
C
Feudal Age
13:03
vs 11:14
btm 17%
Castle Age
21:33
vs 20:18
btm 39%
Imperial Age
38:03
vs 37:21
btm 45%
eAPM
20
vs 28
btm 28%
First military
15:17
vs 14:32
btm 45%
▼
Slow Feudal Age at 13:03 — slower than 83% of analysed players on MegaRandom
▼
Loom after the Feudal click (10:56) — usually safest before it
▼
Town centers idle 7:08 of the first 21:33 — keep villagers queued