AoeStats
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Arena

508961691Analyzed
4v4 RM · 9d ago on Sep 24, 2026· 42m 11s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇷🇺 Celts · Russia
1240
+10
🇦🇷 Berbers · Argentina
1196
+12
🇦🇷 Persians · Argentina
1005
+19
🇷🇺 Khmer · Russia
897
+23
🇳🇴 Saxons · Norway
1120
-17
🇪🇨 Goths · Ecuador
1079
-16
🇪🇨 Franks · Ecuador
1075
-16
🇺🇸 Persians · United States
1069
-15
Player eAPM Actions Feudal Castle Imperial Opening
38 1,583 11:10 14:44 28:54 ⛏ Fast Castle
33 1,404 10:20 15:47 27:22 ⛏ Fast Castle
32 1,348 12:25 16:08 32:59 ⛏ Fast Castle
28 1,201 9:44 14:57 30:40 ⛏ Fast Castle
23 963 10:14 16:09 33:02 ⛏ Fast Castle
22 922 10:04 14:10 — ⛏ Fast Castle
19 816 10:15 14:25 36:07 ⛏ Fast Castle
16 696 12:12 15:53 36:05 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
30,240 9,595 11,870 5,690 57,395 59,941
25,565 11,885 16,120 2,315 55,885 61,561
26,945 13,894 12,835 1,100 54,774 63,991
19,975 16,005 10,875 1,650 48,505 55,027
16,335 14,845 4,390 1,450 37,020 44,056
18,010 9,370 7,550 1,025 35,955 48,545
9,900 12,685 3,740 1,530 27,855 32,009
7,605 7,175 3,635 1,875 20,290 23,932
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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