Nomad
508294044Analyzed2v2 RM
·
9d ago on Sep 21, 2026·
41m 59s·
4 players
Game mode
Random Map
Map size
176×176
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Jamie
128 units ordered
Crossbowman104
Battering Ram15
Berserk3
Mangonel2
Scorpion2
Monk1
Trebuchet1
First military 22:28 — Archer
peta
66 units ordered
Cavalier38
Knight21
Trebuchet4
Monk2
Throwing Axeman1
First military 20:16 — Knight
LeKrabKroustill
33 units ordered
Light Cavalry19
Camel Scout8
Steppe Lancer5
Spearman1
First military 19:45 — Spearman
KarmaWin
39 units ordered
Genoese Crossbowman33
Monk3
Spearman2
Mangonel1
First military 16:38 — Spearman
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Jamie’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
beaten by
Hand Cannoneer
+10
Scorpion
+1
peta’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
LeKrabKroustill’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+12
Camel Rider
+5
beaten by
Spearman
+15
Camel Rider
+9
KarmaWin’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Eagle Scout
+8
Scout Cavalry
+6
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3