AoeStats
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MegaRandom

509796870Analyzed
4v4 RM · 5d ago on Sep 28, 2026· 38m 28s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Burmese · China
1288
+11
🇨🇳 Magyars · China
1240
+12
🇺🇸 Danes · United States
1175
+15
🇨🇳 Vietnamese · China
1096
+19
🇺🇾 Italians · Uruguay
1204
-16
🇳🇮 Goths · Nicaragua
1170
-15
🇺🇸 Mongols · United States
1154
-14
🇳🇮 Burgundians · Nicaragua
1096
-12
Player eAPM Actions Feudal Castle Imperial Opening
41 1,568 11:44 16:57 — ⛏ Fast Castle
38 1,481 9:21 23:42 — ⚔ Scout Rush
36 1,393 10:40 15:30 36:37 ⛏ Fast Castle
35 1,346 10:10 15:10 — ⛏ Fast Castle
34 1,324 10:07 16:53 38:11 ⛏ Fast Castle
28 1,081 11:16 17:50 31:41 ⛏ Fast Castle
24 928 11:46 18:12 35:11 ⛏ Fast Castle
20 773 10:29 17:31 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
20,370 9,091 8,270 3,000 40,731 46,607
10,200 10,297 4,875 1,760 27,132 35,179
14,310 5,870 6,045 200 26,425 28,344
9,660 8,473 6,315 855 25,303 27,459
12,915 8,685 1,760 1,600 24,960 28,733
5,295 7,462 3,825 1,530 18,112 18,668
8,715 3,849 2,870 100 15,534 17,052
5,815 5,805 1,815 1,525 14,960 16,421
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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