AoeStats
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Black Forest

510293750Analyzed
4v4 RM · 2h ago on Sep 30, 2026· 42m 51s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Danes · Taiwan
1368
+17
🇨🇳 Britons · China
1362
+17
🇨🇳 Byzantines · China
1359
+17
🇨🇳 Burgundians · China
1329
+18
🇨🇳 Malay · China
1411
-18
🇷🇺 Teutons · Russia
1407
-18
🇩🇪 Celts · Germany
1367
-17
🇫🇷 Burgundians · France
1362
-16
Player eAPM Actions Feudal Castle Imperial Opening
42 1,814 9:25 13:17 27:23 ⛏ Fast Castle
42 1,784 12:17 16:30 29:42 ⛏ Fast Castle
42 1,790 11:27 15:17 36:51 ⛏ Fast Castle
36 1,562 9:37 16:46 21:30 ◆ FC into Fast Imp
34 1,448 12:28 16:27 30:44 ⛏ Fast Castle
33 1,430 10:51 17:05 — ⛏ Fast Castle
33 1,430 13:20 17:28 30:23 ⛏ Fast Castle
27 1,166 11:20 25:40 32:16 ⚔ M@A FC

Resources

Player Food Wood Gold Stone Spent Collected
36,535 21,355 22,035 1,495 81,420 87,723
30,650 21,549 20,260 995 73,454 77,875
23,500 16,698 11,905 2,900 55,003 66,959
15,225 19,020 13,375 4,900 52,520 64,316
24,295 12,725 9,515 1,600 48,135 55,384
15,680 10,249 3,765 2,215 31,909 35,394
11,705 12,606 6,640 0 30,951 32,049
11,570 11,993 3,290 1,795 28,648 33,431
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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