Hill Fort
504314849Analyzed2v2 RM
·
26d ago on Sep 4, 2026·
40m 47s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 56,014 analysed team-game players on Hill Fort.
Clickmonkey
A
Feudal Age
11:19
vs 10:56
btm 36%
Castle Age
16:29
vs 18:30
top 29%
Imperial Age
—
vs 36:06
btm 0%
eAPM
45
vs 28
top 14%
First military
16:32
vs 18:29
top 34%
▲
Fast Castle Age at 16:29 — faster than 71% of analysed players on Hill Fort
▲
High eAPM (45) — top quarter of analysed players
▼
Loom after the Feudal click (13:01) — usually safest before it
▲
Town centers almost never idle — 5s across the first 16:29
TRex
D
Feudal Age
16:48
vs 10:56
btm 1%
Castle Age
21:10
vs 18:30
btm 27%
Imperial Age
36:38
vs 36:06
btm 46%
eAPM
23
vs 28
btm 37%
First military
18:47
vs 18:29
btm 48%
▼
Slow Feudal Age at 16:48 — slower than 99% of analysed players on Hill Fort
TheDayDollarDie
C
Feudal Age
11:38
vs 10:56
btm 27%
Castle Age
19:03
vs 18:30
btm 45%
Imperial Age
—
vs 36:06
btm 0%
eAPM
23
vs 28
btm 37%
First military
18:57
vs 18:29
btm 46%
▼
Loom never researched — one lost villager costs more
▲
Town centers almost never idle — 1s across the first 19:03
Kestuvaffer
B
Feudal Age
10:41
vs 10:56
top 40%
Castle Age
17:27
vs 18:30
top 40%
Imperial Age
32:47
vs 36:06
top 22%
eAPM
18
vs 28
btm 22%
First military
23:29
vs 18:29
btm 21%
▲
Fast Imperial Age at 32:47 — faster than 78% of analysed players on Hill Fort
▼
Low eAPM (18) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more