Glade
510317382Analyzed1v1 RM
·
1d ago on Sep 30, 2026·
45m 44s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
xGraviSx's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 10,386 analysed 1v1 players on Glade.
xGraviSx
D
Feudal Age
11:13
vs 10:40
btm 33%
Castle Age
31:25
vs 19:48
btm 1%
Imperial Age
—
vs 35:10
btm 0%
eAPM
13
vs 30
btm 6%
First military
12:43
vs 13:35
top 45%
▼
Slow Castle Age at 31:25 — slower than 99% of analysed players on Glade
▼
Low eAPM (13) — busier hands win idle time back
▼
Town centers idle 7:50 of the first 31:25 — keep villagers queued
smalltwo295
C
Feudal Age
10:25
vs 10:40
top 41%
Castle Age
19:34
vs 19:48
top 48%
Imperial Age
42:08
vs 35:10
btm 12%
eAPM
18
vs 30
btm 16%
First military
11:35
vs 13:35
top 36%
▼
Slow Imperial Age at 42:08 — slower than 88% of analysed players on Glade
▼
Low eAPM (18) — busier hands win idle time back