AoeStats
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MegaRandom

508838525Analyzed
4v4 RM · 9d ago on Sep 24, 2026· 81m 3s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇯🇵 Poles · Japan
752
+8
🇮🇪 Turks · Ireland
745
+8
🇭🇰 Franks · Hong Kong SAR China
714
+9
🇭🇰 Jurchens · Hong Kong SAR China
707
+9
🇫🇷 Varangians · France
683
-12
🇦🇺 Portuguese · Australia
648
-11
🇵🇹 Tatars · Portugal
456
-6
🇦🇷 Franks · Argentina
421
-5
Player eAPM Actions Feudal Castle Imperial Opening
30 2,407 12:31 21:34 41:00 ⚔ Scouts FC
23 1,856 12:04 26:43 37:59 ⛏ Fast Castle
21 1,701 14:22 25:54 34:28 ◆ FC into Fast Imp
16 1,270 14:57 24:55 45:07 ⚔ FC into Archers
15 1,189 15:53 24:56 38:26 ⛏ Fast Castle
8 633 14:28 30:28 — ⚔ Drush into Archers
6 479 13:04 18:14 25:38 ◆ FC into Fast Imp
0 39 — — —

Resources

Player Food Wood Gold Stone Spent Collected
23,285 27,309 27,380 2,675 80,649 116,985
19,195 27,896 16,845 2,050 65,986 71,223
23,245 14,650 19,930 5,450 63,275 88,217
30,175 16,120 12,035 2,900 61,230 90,049
21,535 15,795 14,270 3,555 55,155 72,182
15,570 18,790 15,115 5,245 54,720 58,936
10,670 6,430 4,315 1,780 23,195 25,767
250 25 0 0 275 230
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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