AoeStats
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Nomad

509027527Analyzed
4v4 RM · 6d ago on Sep 25, 2026· 47m 9s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Danes · United States
872
+13
🇳🇿 Vietnamese · New Zealand
860
+14
🇨🇳 Jurchens · China
804
+16
🇳🇿 Italians · New Zealand
774
+17
🇺🇸 Persians · United States
958
-21
🇺🇸 Bulgarians · United States
860
-17
🇨🇦 Danes · Canada
707
-11
🇺🇸 Spanish · United States
702
-11
Player eAPM Actions Feudal Castle Imperial Opening
41 1,921 13:06 23:46 46:26 ⚔ Fish Boom into Archers
21 1,010 17:49 28:18 45:59 ⚔ Drush into Fish Boom
18 852 16:43 21:07 — ⛏ Fast Castle
13 608 17:39 23:27 43:58 ⛏ Fast Castle
13 590 20:56 37:01 — ⛏ Fish Boom FC
11 535 15:59 22:45 — ⛏ Fish Boom FC
11 528 22:22 30:54 — ⚔ Fish Boom FC into Fire Galleys into Towers
7 335 24:11 32:18 — ⚔ Towers FC

Resources

Player Food Wood Gold Stone Spent Collected
6,650 21,055 10,340 1,640 39,685 48,949
10,895 16,481 7,960 1,270 36,606 43,456
13,315 9,875 4,005 2,935 30,130 39,026
11,155 8,865 5,915 1,500 27,435 30,726
11,850 7,530 3,095 2,255 24,730 32,350
7,275 6,100 1,750 2,590 17,715 18,375
5,775 3,445 1,180 1,205 11,605 11,926
3,650 5,800 250 200 9,900 16,270
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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