Arena
508768794Analyzed4v4 RM
·
7d ago on Sep 24, 2026·
63m 51s·
8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 531,184 analysed team-game players on Arena.
Cypress Fever
D
Feudal Age
13:40
vs 10:55
btm 3%
Castle Age
24:42
vs 16:03
btm 4%
Imperial Age
35:48
vs 32:18
btm 25%
eAPM
19
vs 27
btm 25%
First military
35:52
vs 18:52
btm 1%
▼
Slow Feudal Age at 13:40 — slower than 97% of analysed players on Arena
▼
Slow Castle Age at 24:42 — slower than 96% of analysed players on Arena
▼
Slow Imperial Age at 35:48 — slower than 75% of analysed players on Arena
▼
Low eAPM (19) — busier hands win idle time back
▼
First military only at 35:52 (Scout Cavalry) — later than 99% of analysed players on Arena
▲
Town centers almost never idle — 44s across the first 24:42
luhigy23
D
Feudal Age
12:23
vs 10:55
btm 11%
Castle Age
17:41
vs 16:03
btm 31%
Imperial Age
33:02
vs 32:18
btm 44%
eAPM
17
vs 27
btm 19%
First military
32:17
vs 18:52
btm 2%
▼
Slow Feudal Age at 12:23 — slower than 89% of analysed players on Arena
▼
Low eAPM (17) — busier hands win idle time back
▼
First military only at 32:17 (Petard) — later than 98% of analysed players on Arena
▲
Town centers almost never idle — 2s across the first 17:41
pablo.formigoni41
D
Feudal Age
12:57
vs 10:55
btm 6%
Castle Age
17:24
vs 16:03
btm 33%
Imperial Age
35:00
vs 32:18
btm 30%
eAPM
10
vs 27
btm 4%
First military
29:34
vs 18:52
btm 6%
▼
Slow Feudal Age at 12:57 — slower than 94% of analysed players on Arena
▼
Low eAPM (10) — busier hands win idle time back
▼
First military only at 29:34 (Ibirapema Warrior) — later than 94% of analysed players on Arena
▲
Town centers almost never idle — 6s across the first 17:24
爆脆星星堡
D
Feudal Age
13:12
vs 10:55
btm 5%
Castle Age
22:50
vs 16:03
btm 8%
Imperial Age
37:29
vs 32:18
btm 17%
eAPM
28
vs 27
top 47%
First military
14:46
vs 18:52
top 13%
▼
Slow Feudal Age at 13:12 — slower than 95% of analysed players on Arena
▼
Slow Castle Age at 22:50 — slower than 92% of analysed players on Arena
▼
Slow Imperial Age at 37:29 — slower than 83% of analysed players on Arena
▼
Loom after the Feudal click (20:50) — usually safest before it
▲
Early military at 14:46 (Spearman) — earlier than 87% of analysed players on Arena
Alyosha
C
Feudal Age
11:15
vs 10:55
btm 37%
Castle Age
16:09
vs 16:03
btm 48%
Imperial Age
34:32
vs 32:18
btm 33%
eAPM
20
vs 27
btm 28%
First military
25:17
vs 18:52
btm 17%
▼
Loom after the Feudal click (30:54) — usually safest before it
▼
Town centers idle 3:24 of the first 16:09 — keep villagers queued
anzolablan
D
Feudal Age
11:46
vs 10:55
btm 21%
Castle Age
17:25
vs 16:03
btm 33%
Imperial Age
41:55
vs 32:18
btm 6%
eAPM
16
vs 27
btm 16%
First military
18:02
vs 18:52
top 43%
▼
Slow Feudal Age at 11:46 — slower than 79% of analysed players on Arena
▼
Slow Imperial Age at 41:55 — slower than 94% of analysed players on Arena
▼
Low eAPM (16) — busier hands win idle time back
▼
Loom after the Feudal click (20:47) — usually safest before it
▲
Town centers almost never idle — 2s across the first 17:25
elguille911
D
Feudal Age
12:24
vs 10:55
btm 11%
Castle Age
16:29
vs 16:03
btm 43%
Imperial Age
34:18
vs 32:18
btm 34%
eAPM
18
vs 27
btm 22%
First military
21:28
vs 18:52
btm 33%
▼
Slow Feudal Age at 12:24 — slower than 89% of analysed players on Arena
▼
Low eAPM (18) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
PerdiendoConCan
A
Feudal Age
10:20
vs 10:55
top 24%
Castle Age
14:12
vs 16:03
top 8%
Imperial Age
29:13
vs 32:18
top 21%
eAPM
26
vs 27
btm 47%
First military
14:58
vs 18:52
top 14%
▲
Fast Feudal Age at 10:20 — faster than 76% of analysed players on Arena
▲
Fast Castle Age at 14:12 — faster than 92% of analysed players on Arena
▲
Fast Imperial Age at 29:13 — faster than 79% of analysed players on Arena
▲
Early military at 14:58 (Monk) — earlier than 86% of analysed players on Arena
▲
Town centers almost never idle — 0s across the first 14:12