Arabia
503622451Analyzed2v2 RM
·
1mo ago on Sep 1, 2026·
31m 18s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 234,168 analysed team-game players on Arabia.
D Coppa
D
Feudal Age
12:33
vs 10:18
btm 10%
Castle Age
29:53
vs 22:29
btm 4%
Imperial Age
—
vs 39:58
btm 0%
eAPM
5
vs 31
btm 1%
First military
11:08
vs 11:39
top 42%
▼
Slow Feudal Age at 12:33 — slower than 90% of analysed players on Arabia
▼
Slow Castle Age at 29:53 — slower than 96% of analysed players on Arabia
▼
Low eAPM (5) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
Town centers idle 10:24 of the first 29:53 — keep villagers queued
Kaplan
D
Feudal Age
16:38
vs 10:18
btm 1%
Castle Age
—
vs 22:29
btm 0%
Imperial Age
—
vs 39:58
btm 0%
eAPM
14
vs 31
btm 9%
First military
19:24
vs 11:39
btm 12%
▼
Slow Feudal Age at 16:38 — slower than 99% of analysed players on Arabia
▼
Low eAPM (14) — busier hands win idle time back
▼
First military only at 19:24 (Militia) — later than 88% of analysed players on Arabia
▼
Town centers idle 16:35 of the first 30:00 — keep villagers queued
La sobri de jefry
D
Feudal Age
11:08
vs 10:18
btm 29%
Castle Age
—
vs 22:29
btm 0%
Imperial Age
—
vs 39:58
btm 0%
eAPM
12
vs 31
btm 6%
First military
15:45
vs 11:39
btm 24%
▼
Low eAPM (12) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
Town centers idle 9:55 of the first 30:00 — keep villagers queued
Swenit
D
Feudal Age
12:07
vs 10:18
btm 14%
Castle Age
—
vs 22:29
btm 0%
Imperial Age
—
vs 39:58
btm 0%
eAPM
21
vs 31
btm 25%
First military
21:36
vs 11:39
btm 8%
▼
Slow Feudal Age at 12:07 — slower than 86% of analysed players on Arabia
▼
Low eAPM (21) — busier hands win idle time back
▼
First military only at 21:36 (Spearman) — later than 92% of analysed players on Arabia
▼
Town centers idle 7:24 of the first 31:18 — keep villagers queued