AoeStats
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Oasis

509061143Analyzed
4v4 RM · 7d ago on Sep 25, 2026· 47m 52s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Teutons · Argentina
994
+10
🇪🇸 Khmer · Spain
901
+14
🇵🇱 Saracens · Poland
783
+18
🇭🇰 Italians · Hong Kong SAR China
769
+19
🇧🇪 Maya · Belgium
891
-17
🇬🇧 Danes · United Kingdom
841
-15
🇵🇰 Burgundians · Pakistan
839
-15
🇫🇷 Huns · France
811
-14
Player eAPM Actions Feudal Castle Imperial Opening
36 1,747 9:30 25:02 42:03 ⚔ Archer Rush
35 1,692 12:02 27:14 39:25 ⚔ Scout Rush
34 1,623 12:37 25:03 45:16 ⚔ Scout Rush
31 1,464 10:16 13:51 30:39 ⛏ Fast Castle
29 1,409 12:40 23:06 33:00 ⚔ Archer Rush
28 1,338 9:25 19:07 34:14 ⚔ M@A FC
15 730 12:59 24:14 42:22 ⛏ Fast Castle
13 627 10:11 22:09 — ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
27,945 26,525 15,145 3,150 72,765 90,500
23,690 15,763 8,105 2,860 50,418 68,143
23,440 11,510 12,815 910 48,675 52,400
23,730 13,590 9,675 1,600 48,595 56,236
19,900 9,750 11,300 4,300 45,250 49,799
13,990 11,763 9,500 2,250 37,503 40,127
10,675 10,967 4,110 1,365 27,117 32,319
8,355 6,655 1,145 1,185 17,340 19,108
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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