Arabia
510334639Analyzed1v1 RM
·
11h ago on Sep 30, 2026·
21m 42s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
BichoPalo7978's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 647,844 analysed 1v1 players on Arabia.
BichoPalo7978
D
Feudal Age
11:40
vs 9:49
btm 11%
Castle Age
—
vs 21:49
btm 0%
Imperial Age
—
vs 38:59
btm 0%
eAPM
7
vs 39
btm 1%
▼
Slow Feudal Age at 11:40 — slower than 89% of analysed players on Arabia
▼
Low eAPM (7) — busier hands win idle time back
urladidim
D
Feudal Age
14:25
vs 9:49
btm 1%
Castle Age
—
vs 21:49
btm 0%
Imperial Age
—
vs 38:59
btm 0%
eAPM
6
vs 39
btm 0%
First military
15:07
vs 10:33
btm 15%
▼
Slow Feudal Age at 14:25 — slower than 99% of analysed players on Arabia
▼
Low eAPM (6) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
First military only at 15:07 (Spearman) — later than 85% of analysed players on Arabia
▼
Town centers idle 8:42 of the first 21:42 — keep villagers queued