AoeStats
← mhilla73

Arena

510208186Analyzed
4v4 RM · 4d ago on Sep 30, 2026· 53m 26s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇵🇪 Persians · Peru
1224
+17
🇲🇽 Mongols · Mexico
1201
+18
🇵🇪 Inca · Peru
1193
+18
🇲🇽 Teutons · Mexico
1172
+19
🇺🇸 Varangians · United States
1313
-20
1241
-18
🇺🇸 Khmer · United States
1229
-18
🇸🇪 Bohemians · Sweden
1189
-16
Player eAPM Actions Feudal Castle Imperial Opening
61 3,238 10:25 15:23 36:18 ⛏ Fast Castle
46 2,439 10:38 14:52 37:39 ⛏ Fast Castle
44 2,371 11:52 15:20 34:12 ⛏ Fast Castle
32 1,693 11:03 16:24 30:56 ⛏ Fast Castle
30 1,623 10:43 16:54 44:20 ⛏ Fast Castle
27 1,429 10:13 15:30 30:26 ⛏ Fast Castle
21 1,127 8:46 24:55 32:08 ⚔ Towers FC into Fast Imp
19 1,034 10:55 15:19 31:29 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
57,185 19,885 28,775 4,850 110,695 118,216
36,465 18,425 15,950 2,345 73,185 78,351
17,450 29,580 19,025 4,200 70,255 81,498
17,210 21,920 14,025 4,075 57,230 75,446
20,540 18,772 7,445 1,670 48,427 56,209
14,885 11,011 6,900 1,030 33,826 36,621
12,455 10,735 9,660 810 33,660 46,735
8,845 5,080 1,460 1,395 16,780 26,539
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.