AoeStats
← Tomato

Arena

509693632Analyzed
4v4 RM · 3d ago on Sep 27, 2026· 43m 14s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Poles · China
1560
+10
🇨🇳 Persians · China
1539
+11
🇨🇳 Hindustanis · China
1384
+17
🇨🇳 Wei · China
1348
+17
🇳🇱 Bohemians · Netherlands
1446
-15
🇫🇷 Khmer · France
1441
-15
🇳🇱 Varangians · Netherlands
1408
-14
🇹🇷 Ethiopians · Türkiye
1341
-11
Player eAPM Actions Feudal Castle Imperial Opening
62 2,697 10:22 14:02 26:18 ⛏ Fast Castle
55 2,358 10:25 14:09 30:47 ⛏ Fast Castle
36 1,576 10:39 14:36 31:58 ⛏ Fast Castle
34 1,488 11:12 15:25 28:19 ⛏ Fast Castle
33 1,425 10:12 13:41 27:25 ⛏ Fast Castle
30 1,284 10:16 13:22 27:42 ⛏ Fast Castle
24 1,044 10:18 14:31 28:27 ⛏ Fast Castle
23 1,016 11:23 16:11 30:57 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
40,410 12,950 30,150 3,130 86,640 95,343
33,980 12,860 26,370 950 74,160 80,360
30,380 16,965 15,160 2,290 64,795 65,818
24,935 14,235 16,360 3,650 59,180 69,468
21,750 23,320 11,505 1,450 58,025 59,018
23,315 24,040 8,075 2,265 57,695 64,868
17,835 23,275 12,840 2,350 56,300 68,490
24,545 17,025 10,690 2,905 55,165 59,133
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.