AoeStats
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Oasis

508713550Analyzed
4v4 RM · 7d ago on Sep 23, 2026· 58m 0s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Turks · China
1373
+15
🇦🇹 Mongols · Austria
1364
+15
🇲🇽 Varangians · Mexico
1359
+16
🇬🇷 Magyars · Greece
1352
+16
🇩🇪 Persians · Germany
1402
-18
🇩🇪 Teutons · Germany
1367
-16
🇩🇪 Ethiopians · Germany
1362
-16
🇦🇹 Saracens · Austria
1269
-12
Player eAPM Actions Feudal Castle Imperial Opening
59 3,451 9:52 27:37 40:29 ⚔ Archer Rush
58 3,363 9:03 22:13 35:57 ⚔ Scout Rush
36 2,109 13:44 21:07 40:03
36 2,096 11:02 26:44 43:00 ⚔ Archer Rush
35 2,032 8:11 22:07 40:34 ⚔ Scout Rush
34 1,947 8:59 20:36 38:43 ⚔ Scout Rush
26 1,507 10:18 14:36 36:45 ⛏ Fast Castle
22 1,290 11:03 15:53 33:19 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
32,340 29,493 17,465 4,100 83,398 88,256
46,890 17,153 16,995 950 81,988 92,997
23,900 22,108 26,275 5,520 77,803 93,162
29,145 27,838 14,040 5,360 76,383 80,552
25,435 24,193 15,625 3,550 68,803 77,155
26,305 18,619 10,590 3,480 58,994 62,568
17,220 18,837 9,530 1,515 47,102 52,222
14,210 18,359 8,605 430 41,604 45,262
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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