AoeStats
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Black Forest

508814057Analyzed
4v4 RM · 7d ago on Sep 24, 2026· 72m 28s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
1005
+13
🇩🇪 Saxons · Germany
989
+13
🇨🇳 Koreans · China
947
+15
🇨🇳 Franks · China
881
+17
🇭🇰 Franks · Hong Kong SAR China
992
-17
🇨🇳 Goths · China
934
-15
🇺🇸 Bohemians · United States
930
-15
🇭🇰 Mongols · Hong Kong SAR China
836
-11
Player eAPM Actions Feudal Castle Imperial Opening
35 2,555 12:11 16:54 31:04 ⛏ Fast Castle
33 2,372 12:30 18:38 33:45 ⛏ Fast Castle
31 2,281 19:14 22:41 38:14 ⛏ Fast Castle
27 1,941 15:31 19:19 32:59 ⛏ Fast Castle
18 1,319 14:44 21:20 34:59 ⛏ Fast Castle
17 1,248 12:29 21:27 31:45 ⛏ Fast Castle
17 1,247 12:03 16:44 29:38 ⛏ Fast Castle
12 846 12:44 20:41 34:23 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
52,135 37,157 27,110 4,085 120,487 127,990
41,335 28,165 45,035 1,480 116,015 130,706
25,195 65,803 19,610 4,135 114,743 125,788
21,825 51,070 30,945 8,015 111,855 134,105
48,255 30,728 28,790 1,850 109,623 122,558
32,050 41,265 15,220 3,335 91,870 94,234
22,815 12,413 6,335 2,550 44,113 45,557
16,445 16,582 5,750 2,295 41,072 49,008
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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