MegaRandom
507416914Analyzed4v4 RM
·
14d ago on Sep 18, 2026·
80m 14s·
8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 151,872 analysed team-game players on MegaRandom.
kimp
C
Feudal Age
12:49
vs 11:14
btm 20%
Castle Age
19:38
vs 20:18
top 44%
Imperial Age
80:07
vs 37:20
btm 0%
eAPM
41
vs 28
top 23%
First military
19:35
vs 14:33
btm 22%
▼
Slow Feudal Age at 12:49 — slower than 80% of analysed players on MegaRandom
▼
Slow Imperial Age at 80:07 — slower than 100% of analysed players on MegaRandom
▲
High eAPM (41) — top quarter of analysed players
Fluvialgeomorphologist
B
Feudal Age
11:29
vs 11:14
btm 44%
Castle Age
15:55
vs 20:18
top 12%
Imperial Age
31:17
vs 37:20
top 10%
eAPM
14
vs 28
btm 12%
First military
17:15
vs 14:33
btm 33%
▲
Fast Castle Age at 15:55 — faster than 88% of analysed players on MegaRandom
▲
Fast Imperial Age at 31:17 — faster than 90% of analysed players on MegaRandom
▼
Low eAPM (14) — busier hands win idle time back
▲
Town centers almost never idle — 22s across the first 15:55
el_joker
B
Feudal Age
10:31
vs 11:14
top 32%
Castle Age
20:54
vs 20:18
btm 45%
Imperial Age
48:53
vs 37:20
btm 5%
eAPM
40
vs 28
top 25%
First military
9:30
vs 14:33
top 6%
▼
Slow Imperial Age at 48:53 — slower than 95% of analysed players on MegaRandom
▲
High eAPM (40) — top quarter of analysed players
▲
Early military at 9:30 (Militia) — earlier than 94% of analysed players on MegaRandom
▲
Town centers almost never idle — 27s across the first 20:54
Kevin
D
Feudal Age
11:18
vs 11:14
btm 48%
Castle Age
—
vs 20:18
btm 0%
Imperial Age
—
vs 37:20
btm 0%
eAPM
8
vs 28
btm 4%
First military
12:10
vs 14:33
top 32%
▼
Low eAPM (8) — busier hands win idle time back
▼
Town centers idle 10:20 of the first 30:00 — keep villagers queued
UrethraFranklin
B
Feudal Age
12:14
vs 11:14
btm 28%
Castle Age
17:42
vs 20:18
top 27%
Imperial Age
—
vs 37:20
btm 0%
eAPM
24
vs 28
btm 41%
First military
23:51
vs 14:33
btm 9%
▲
Fast Castle Age at 17:42 — faster than 73% of analysed players on MegaRandom
▼
First military only at 23:51 (Battering Ram) — later than 91% of analysed players on MegaRandom
Snoopy
D
Feudal Age
12:50
vs 11:14
btm 20%
Castle Age
29:07
vs 20:18
btm 4%
Imperial Age
—
vs 37:20
btm 0%
eAPM
11
vs 28
btm 8%
First military
9:29
vs 14:33
top 6%
▼
Slow Feudal Age at 12:50 — slower than 80% of analysed players on MegaRandom
▼
Slow Castle Age at 29:07 — slower than 96% of analysed players on MegaRandom
▼
Low eAPM (11) — busier hands win idle time back
▲
Early military at 9:29 (Militia) — earlier than 94% of analysed players on MegaRandom
▼
Town centers idle 9:42 of the first 29:07 — keep villagers queued
Ben Gurgen Hoffe
C
Feudal Age
12:52
vs 11:14
btm 19%
Castle Age
24:10
vs 20:18
btm 19%
Imperial Age
38:46
vs 37:20
btm 39%
eAPM
37
vs 28
top 30%
First military
14:40
vs 14:33
btm 49%
▼
Slow Feudal Age at 12:52 — slower than 81% of analysed players on MegaRandom
▼
Slow Castle Age at 24:10 — slower than 81% of analysed players on MegaRandom
▼
Loom after the Feudal click (10:48) — usually safest before it
▼
Town centers idle 3:55 of the first 24:10 — keep villagers queued
HD
D
Feudal Age
11:54
vs 11:14
btm 34%
Castle Age
22:52
vs 20:18
btm 28%
Imperial Age
42:32
vs 37:20
btm 19%
eAPM
22
vs 28
btm 34%
First military
13:54
vs 14:33
top 46%
▼
Slow Imperial Age at 42:32 — slower than 81% of analysed players on MegaRandom
▲
Town centers almost never idle — 2s across the first 22:06