Oasis
509185519Analyzed2v2 RM
·
6d ago on Sep 25, 2026·
55m 3s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 78,104 analysed team-game players on Oasis.
zwirbelmüüs
D
Feudal Age
11:20
vs 10:44
btm 34%
Castle Age
22:24
vs 20:42
btm 34%
Imperial Age
40:39
vs 36:44
btm 23%
eAPM
12
vs 31
btm 6%
First military
16:34
vs 13:39
btm 37%
▼
Slow Imperial Age at 40:39 — slower than 77% of analysed players on Oasis
▼
Low eAPM (12) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
Town centers idle 5:29 of the first 22:24 — keep villagers queued
Flyingexcavator
B
Feudal Age
10:15
vs 10:44
top 37%
Castle Age
20:16
vs 20:42
top 46%
Imperial Age
35:11
vs 36:44
top 37%
eAPM
18
vs 31
btm 17%
First military
11:38
vs 13:39
top 36%
▼
Low eAPM (18) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▲
Town centers almost never idle — 10s across the first 20:16
Henrik
C
Feudal Age
11:17
vs 10:44
btm 35%
Castle Age
22:26
vs 20:42
btm 33%
Imperial Age
39:12
vs 36:44
btm 31%
eAPM
43
vs 31
top 25%
First military
14:20
vs 13:39
btm 47%
▲
High eAPM (43) — top quarter of analysed players
▲
Town centers almost never idle — 14s across the first 22:26
Letty
C
Feudal Age
12:28
vs 10:44
btm 14%
Castle Age
19:19
vs 20:42
top 38%
Imperial Age
36:44
vs 36:44
top 50%
eAPM
25
vs 31
btm 34%
First military
14:30
vs 13:39
btm 46%
▼
Slow Feudal Age at 12:28 — slower than 86% of analysed players on Oasis