AoeStats
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Nomad

509709545Analyzed
4v4 RM · 3d ago on Sep 27, 2026· 58m 48s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Vietnamese · Argentina
1040
+15
🇸🇪 Varangians · Sweden
1032
+15
🇩🇪 Hindustanis · Germany
1025
+16
🇮🇩 Huns · Indonesia
1003
+17
🇦🇹 Persians · Austria
1103
-19
🇩🇪 Huns · Germany
1068
-18
🇩🇪 Mongols · Germany
999
-15
🇩🇪 Aztecs · Germany
902
-11
Player eAPM Actions Feudal Castle Imperial Opening
43 2,519 14:20 20:49 36:29 ⛏ Fish Boom FC
40 2,342 14:52 25:16 55:28 ⛏ Fish Boom into Fire Galleys FC
35 2,059 13:03 22:41 45:35 ⛏ Fish Boom FC into Fire Galleys
33 1,924 13:35 19:15 46:04 ⛏ Fish Boom FC
28 1,650 16:40 21:20 46:12 ⛏ Fish Boom FC
27 1,601 13:56 19:03 34:14 ⛏ Fast Castle
25 1,469 15:17 20:19 39:53 ⛏ Fish Boom into Fire Galleys FC
19 1,145 16:05 25:13 42:05 ⛏ Fish Boom into Fire Galleys FC

Resources

Player Food Wood Gold Stone Spent Collected
27,370 11,103 19,055 2,800 60,328 64,534
23,350 26,666 4,405 5,405 59,826 81,892
23,825 15,696 15,280 3,290 58,091 69,184
23,225 15,615 14,155 2,750 55,745 65,565
19,720 16,861 14,910 3,200 54,691 71,728
12,695 19,815 14,650 2,255 49,415 57,099
18,680 19,195 5,685 3,300 46,860 56,522
17,300 17,390 6,765 1,790 43,245 45,095
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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