AoeStats
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Arena

508915331Analyzed
4v4 RM · 6d ago on Sep 24, 2026· 54m 0s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇪 Slavs · Belgium
1897
+9
🇷🇺 Danes · Russia
1847
+11
🇵🇪 Cumans · Peru
1762
+14
🇪🇸 Koreans · Spain
1682
+16
🇷🇺 Italians · Russia
1772
-15
🇷🇺 Saracens · Russia
1712
-12
🇷🇺 Danes · Russia
1695
-12
🇧🇪 Hindustanis · Belgium
1694
-11
Player eAPM Actions Feudal Castle Imperial Opening
71 3,813 8:50 29:56 39:22 ⚔ Tower Rush
67 3,611 10:33 14:31 27:50 ⛏ Fast Castle
51 2,776 10:15 14:08 25:05 ⛏ Fast Castle
51 2,728 10:58 15:02 29:09 ⛏ Fast Castle
46 2,467 10:39 14:29 27:06 ⛏ Fast Castle
44 2,384 10:38 14:34 31:20 ⛏ Fast Castle
39 2,097 8:42 14:30 26:42 ⛏ Fast Castle
28 1,486 10:10 15:13 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
28,095 22,416 24,045 2,430 76,986 86,440
18,440 31,625 19,725 6,500 76,290 102,466
24,790 27,415 18,975 3,135 74,315 78,041
27,905 27,073 14,210 1,710 70,898 103,975
38,790 17,065 10,770 1,665 68,290 84,282
33,690 16,630 14,600 2,255 67,175 73,694
22,505 22,855 13,925 1,730 61,015 90,968
11,985 8,834 930 1,820 23,569 28,127
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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