AoeStats
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African Clearing

510913831Analyzed
4v4 RM · 3h ago on Oct 3, 2026· 32m 33s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇱 Sicilians · Chile
1315
+13
🇺🇸 Japanese · United States
1231
+16
🇲🇽 Varangians · Mexico
1225
+16
🇲🇽 Varangians · Mexico
1162
+19
🇺🇸 Huns · United States
1423
-24
🇺🇸 Varangians · United States
1263
-17
🇺🇸 Franks · United States
1140
-12
🇺🇸 Celts · United States
1113
-11
Player eAPM Actions Feudal Castle Imperial Opening
51 1,666 13:32 17:08 — ⛏ Fast Castle
39 1,283 14:17 19:59 —
37 1,208 13:43 19:50 — ⛏ Fast Castle
29 929 14:15 19:01 — ⚔ FC into Scouts
25 823 14:21 18:01 — ⛏ Fast Castle
20 651 13:58 19:41 — ⛏ Fast Castle
20 653 15:25 19:24 — ⛏ Fast Castle
15 503 13:16 25:18 — ⚔ M@A Rush

Resources

Player Food Wood Gold Stone Spent Collected
8,735 6,860 1,510 1,150 18,255 20,463
7,520 6,508 1,950 880 16,858 17,285
7,525 7,281 1,295 300 16,401 19,149
6,435 3,101 1,915 1,400 12,851 13,017
5,505 5,028 920 300 11,753 12,630
5,705 3,330 1,180 450 10,665 10,826
4,475 3,084 790 750 9,099 9,450
3,530 2,041 250 1,570 7,391 6,909
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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