AoeStats
← Fieldmarshal89

Arena

510439369Analyzed
1v1 RM · 2d ago on Oct 1, 2026· 67m 48s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Varangians · United States
302
+14
🇺🇸 Bohemians · United States
255
-14
Player eAPM Actions Feudal Castle Imperial Opening
9 593 11:02 22:20 32:40 ⛏ Fast Castle
7 504 10:18 19:11 47:28 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
21,845 17,695 16,555 850 56,945 84,822
25,345 10,439 12,820 3,225 51,829 64,557
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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