Fortress
509289999Analyzed2v2 RM
·
5d ago on Sep 26, 2026·
39m 48s·
4 players
Game mode
Random Map
Map size
Normal (6 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
✟ L¥N V ✟
0 units ordered
Magikarp
100 units ordered
Samurai54
Long Swordsman46
First military 15:51 — Samurai
Kirito Wizard
79 units ordered
Long Swordsman39
Scorpion24
Battering Ram6
Centurion5
Spearman3
Capped Ram2
First military 14:07 — Battering Ram
Espectro
52 units ordered
Halberdier25
Pikeman10
Conquistador8
Trebuchet6
Spearman2
Monk1
First military 15:47 — Spearman
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Magikarp’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+10
Scorpion
+1
Kirito Wizard’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
Espectro’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3