AoeStats
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African Clearing

510426323Analyzed
4v4 RM · 13h ago on Oct 1, 2026· 37m 6s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇺 Malians · Australia
1284
+13
🇺🇸 Danes · United States
1172
+18
🇺🇸 Vietnamese · United States
1149
+19
🇺🇸 Romans · United States
1141
+20
🇧🇷 Magyars · Brazil
1255
-19
🇨🇱 Persians · Chile
1231
-18
🇳🇱 Ethiopians · Netherlands
1199
-17
🇧🇷 Tatars · Brazil
1186
-16
Player eAPM Actions Feudal Castle Imperial Opening
41 1,533 13:03 17:31 — ⛏ Fast Castle
36 1,326 13:22 26:20 — ⚔ M@A Rush
35 1,301 11:57 22:09 — ⚔ Scout Rush
32 1,205 14:53 20:19 — ⛏ Fish Boom
28 1,031 12:24 17:13 — ⚔ FC into Archers
21 786 15:23 19:38 — ⛏ Fast Castle
14 520 12:59 23:55 — ⚔ Scout Rush
14 532 14:42 18:23 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
12,260 6,152 1,980 2,890 23,282 23,548
9,850 9,173 3,830 400 23,253 25,241
6,265 8,631 5,735 200 20,831 22,004
10,440 6,069 1,810 1,100 19,419 19,903
8,605 5,430 420 1,225 15,680 17,095
3,000 6,405 3,325 200 12,930 12,216
5,375 4,123 1,430 400 11,328 13,231
4,445 4,789 1,135 500 10,869 12,462
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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