Arena
508085975Analyzed4v4 RM
·
11d ago on Sep 20, 2026·
27m 10s·
8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Wilson Winston
10 units ordered
Camel Scout10
First military 26:02 — Camel Scout
Bobuster
0 units ordered
robertosminor89
5 units ordered
Scout Cavalry5
First military 25:37 — Scout Cavalry
joysiar
24 units ordered
Militia24
First military 19:16 — Militia
matiassboss
10 units ordered
Scout Cavalry10
First military 19:26 — Scout Cavalry
JustintimeHi
9 units ordered
Steppe Lancer4
Battering Ram3
Spearman2
First military 17:55 — Spearman
MONSEkatish
12 units ordered
Petard4
Shrivamsha Rider3
Spearman2
Chakram Thrower2
Armored Elephant1
First military 22:31 — Shrivamsha Rider
jcalderon.n
0 units ordered
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Wilson Winston’s army
and what beats it
beaten by
Spearman
+12
Camel Rider
+5
robertosminor89’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
joysiar’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
matiassboss’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
JustintimeHi’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
MONSEkatish’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3