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← Diomedes 2775

Hill Fort

506994177Analyzed
4v4 RM · 15d ago on Sep 16, 2026· 17m 54s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Wei · United States
971
+10
🇺🇸 Teutons · United States
854
+14
🇺🇸 Franks · United States
828
+15
🇺🇸 Britons · United States
813
+16
🇺🇸 Malians · United States
884
-16
🇨🇦 Slavs · Canada
822
-14
🇭🇰 Britons · Hong Kong SAR China
816
-14
🇺🇸 Portuguese · United States
742
-11
Compared against 56,014 analysed team-game players on Hill Fort.
Zukomazi D
Feudal Age — vs 10:56
btm 0%
Castle Age — vs 18:30
btm 0%
Imperial Age — vs 36:06
btm 0%
eAPM 1 vs 28
btm 1%
▼ Low eAPM (1) — busier hands win idle time back
▼ Town centers idle 16:39 of the first 17:54 — keep villagers queued
slipoker D
Feudal Age 13:07 vs 10:56
btm 7%
Castle Age — vs 18:30
btm 0%
Imperial Age — vs 36:06
btm 0%
eAPM 9 vs 28
btm 4%
▼ Slow Feudal Age at 13:07 — slower than 93% of analysed players on Hill Fort
▼ Low eAPM (9) — busier hands win idle time back
knarways D
Feudal Age 12:01 vs 10:56
btm 19%
Castle Age — vs 18:30
btm 0%
Imperial Age — vs 36:06
btm 0%
eAPM 12 vs 28
btm 8%
▼ Slow Feudal Age at 12:01 — slower than 81% of analysed players on Hill Fort
▼ Low eAPM (12) — busier hands win idle time back
success0111 D
Feudal Age 12:03 vs 10:56
btm 18%
Castle Age — vs 18:30
btm 0%
Imperial Age — vs 36:06
btm 0%
eAPM 12 vs 28
btm 8%
▼ Slow Feudal Age at 12:03 — slower than 82% of analysed players on Hill Fort
▼ Low eAPM (12) — busier hands win idle time back
▲ Town centers almost never idle — 8s across the first 17:54
DAGRON D
Feudal Age 10:57 vs 10:56
btm 49%
Castle Age — vs 18:30
btm 0%
Imperial Age — vs 36:06
btm 0%
eAPM 12 vs 28
btm 8%
▼ Low eAPM (12) — busier hands win idle time back
▼ Loom never researched — one lost villager costs more
▼ Town centers idle 3:24 of the first 17:54 — keep villagers queued
Diomedes 2775 D
Feudal Age 12:28 vs 10:56
btm 12%
Castle Age — vs 18:30
btm 0%
Imperial Age — vs 36:06
btm 0%
eAPM 14 vs 28
btm 12%
▼ Slow Feudal Age at 12:28 — slower than 88% of analysed players on Hill Fort
▼ Low eAPM (14) — busier hands win idle time back
▼ Loom never researched — one lost villager costs more
▼ Town centers idle 4:57 of the first 17:54 — keep villagers queued
llConnachtll D
Feudal Age 11:49 vs 10:56
btm 22%
Castle Age — vs 18:30
btm 0%
Imperial Age — vs 36:06
btm 0%
eAPM 14 vs 28
btm 12%
First military 13:01 vs 18:29
top 16%
▼ Slow Feudal Age at 11:49 — slower than 78% of analysed players on Hill Fort
▼ Low eAPM (14) — busier hands win idle time back
▲ Early military at 13:01 (Scout Cavalry) — earlier than 84% of analysed players on Hill Fort
▼ Town centers idle 5:57 of the first 17:54 — keep villagers queued
Sanguinius7193 C
Feudal Age 11:57 vs 10:56
btm 20%
Castle Age 17:01 vs 18:30
top 35%
Imperial Age — vs 36:06
btm 0%
eAPM 14 vs 28
btm 12%
First military 17:38 vs 18:29
top 43%
▼ Slow Feudal Age at 11:57 — slower than 80% of analysed players on Hill Fort
▼ Low eAPM (14) — busier hands win idle time back
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