AoeStats
← Shawn96

Oasis

508572456Analyzed
4v4 RM · 9d ago on Sep 23, 2026· 60m 52s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Georgians · China
1532
+8
🇨🇳 Mongols · China
1413
+13
🇨🇳 Persians · China
1222
+20
🇨🇳 Portuguese · China
1183
+22
🇺🇸 Saxons · United States
1428
-20
🇦🇷 Maya · Argentina
1319
-15
🇲🇽 Persians · Mexico
1294
-14
🇨🇦 Huns · Canada
1281
-14
Player eAPM Actions Feudal Castle Imperial Opening
63 3,829 9:30 23:47 37:48 ⚔ Scout Rush
51 3,100 8:53 21:25 38:39 ⚔ Scout Rush
49 3,001 9:42 26:46 35:11 ⚔ Archers into Skirms
34 2,066 9:01 21:42 37:35 ⚔ Scout Rush
33 2,001 8:34 22:02 42:05 ⛏ Fast Castle
30 1,797 11:07 14:28 31:34 ⛏ Fast Castle
24 1,474 9:07 20:13 40:03 ⚔ Archer Rush
16 963 13:29 17:18 22:37 ◆ FC into Fast Imp

Resources

Player Food Wood Gold Stone Spent Collected
52,360 28,880 28,835 200 110,275 119,026
33,900 28,633 25,055 8,010 95,598 104,716
34,855 27,030 19,375 1,765 83,025 100,489
32,175 28,165 16,970 4,740 82,050 86,896
24,600 23,780 19,790 1,500 69,670 78,581
16,755 24,677 16,760 2,865 61,057 65,734
23,035 25,833 6,540 3,475 58,883 64,525
9,275 7,680 8,795 3,000 28,750 83,977
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.