AoeStats
← Harmattan 05

Pilgrims

507571459Analyzed
2v2 RM · 12d ago on Sep 18, 2026· 44m 28s· 4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Goths · Spain
312
+18
🇪🇸 Vietnamese · Spain
301
+18
🇫🇷 Spanish · France
357
-18
🇫🇷 Burmese · France
349
-18
Compared against 60,534 analysed team-game players on Pilgrims.
rovira04 D
Feudal Age 16:52 vs 12:02
btm 3%
Castle Age 32:59 vs 19:26
btm 2%
Imperial Age — vs 36:19
btm 0%
eAPM 15 vs 26
btm 17%
First military 11:20 vs 13:34
top 21%
▼ Slow Feudal Age at 16:52 — slower than 97% of analysed players on Pilgrims
▼ Slow Castle Age at 32:59 — slower than 98% of analysed players on Pilgrims
▼ Low eAPM (15) — busier hands win idle time back
▼ Town centers idle 44:51 of the first 32:59 — keep villagers queued
nenegm21 C
Feudal Age 14:22 vs 12:02
btm 12%
Castle Age 27:07 vs 19:26
btm 7%
Imperial Age — vs 36:19
btm 0%
eAPM 53 vs 26
top 4%
First military 17:47 vs 13:34
btm 20%
▼ Slow Feudal Age at 14:22 — slower than 88% of analysed players on Pilgrims
▼ Slow Castle Age at 27:07 — slower than 93% of analysed players on Pilgrims
▲ High eAPM (53) — top quarter of analysed players
▼ Town centers idle 32:59 of the first 27:07 — keep villagers queued
Harmattan 05 D
Feudal Age — vs 12:02
btm 0%
Castle Age — vs 19:26
btm 0%
Imperial Age — vs 36:19
btm 0%
eAPM 1 vs 26
btm 1%
▼ Low eAPM (1) — busier hands win idle time back
benbarka71 D
Feudal Age 23:11 vs 12:02
btm 0%
Castle Age 43:23 vs 19:26
btm 0%
Imperial Age — vs 36:19
btm 0%
eAPM 9 vs 26
btm 5%
First military 23:49 vs 13:34
btm 5%
▼ Slow Feudal Age at 23:11 — slower than 100% of analysed players on Pilgrims
▼ Slow Castle Age at 43:23 — slower than 100% of analysed players on Pilgrims
▼ Low eAPM (9) — busier hands win idle time back
▼ First military only at 23:49 (Fire Galley) — later than 95% of analysed players on Pilgrims
▼ Town centers idle 47:06 of the first 39:56 — keep villagers queued
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